Thief deadly shadows pc download






















Bundle info. Add to Account. View Community Hub. About This Game You are Garrett, the master thief. Here crime and corruption are commonplace, wealthy nobles prey on the poor and each other, and magic and machinery coexist uneasily. World weary and cynical, Garrett wants nothing more than to be left alone to ply his trade. But things never work out that way.

Cutting-edge Action Stealth Gameplay - Hide in the shadows, sneak past the guards, or ambush them from the darkness! Huge Arsenal of Thieves' Tools - Including lock picks, a blackjack, arrows, wall climbing gloves, oil flasks, flash bombs, and a dagger. An Entire City to Explore - Break into any building, mug nobles on the streets, spend your loot, and earn a reputation.

Feel like a real thief in a cityscape of unparalleled responsiveness and interactivity. Advanced Artificial Intelligence - AI guards that see and hear, track evidence and suspiciousness, search for intruders, fight, give chase, and perform lip synching, facial expressions, and hundreds of lines of real-time dialog. Dynamic Lighting and Shadow System - Every character and object casts realistic, dynamic shadows that effect stealth gameplay.

See all. Customer reviews. Overall Reviews:. Review Type. I begin in Garrett's apartment, pick up two flashbangs without picking up a broom, yay and head out.

First time in the city and I need to run some errands. I try to sell my new opal at the local fence but he won't take it, so I head to Stonemarket, passing by some hostile thugs en route. The cutscene that I skip shows them asking me to collect 'The Builder's Cup' and 'The Jacknall's Paw' for undetermined reasons with promise of access to their prophecies.

Who am I to say no? I go to the church first because it's closer. Edgar's Eve Hammerite Cathedral - -The main doors are a bad idea so I kill a guard and make a tricky entrance through the side. He drops loot, and the only way to get it off them is to pickpocket them when they are unaware or floor them so they drop it. I clear the top floors so I can backtrack through the lower levels and collect all the loot. The East Wing is a pain to plan out; in the end I went the way I do because I cause less commotion entering and I need time to get all the loot in the first room.

I then pass through knocking out guards and carefully allow one to sleep until I leave because he uses magic - which hurts an awful lot.

I considered whether it would be quicker to enter and exit the same way, but my optimised route came out quickest though I had to use a flash bang. I then run through the main cathedral and for some reason running straight into the High Priest doesn't cause him to mangle you. Upon leaving, I use a gas-bomb I grabbed earlier to knock-out two guards and take the loot one was holding. After knocking out a spellcaster I flip the switch to incinerate the zombie, then enter the incinerator for some loot.

In the engine room I creep unnecessarily, but the guard is highly random and I get past twice with luck. Several items need to be put in various places to lower the cage that contains the chalice, and I leave through a different portal. The City 2 - This doesn't even need a mention. Oh, wait a sec Into the Pagan Sanctuary Pagan Tunnels - -There are a lot of thugs at the start so making it through to the next area without them chopping me up while I climb the scaffold requires a lot of luck.

Then it is simply a matter of running through grabbing loot from chests without picking up a fish or an apple. I get a moss arrow here since I need to use one later, and I get mines because I can't avoid it, and I didn't know I wouldn't need them at this stage. That thing I run straight into is an Ent, and no, no I did not expect it to be there The route was insanely difficult to work out also involved me trying to climb an invisible ledge for half an hour , but the breaking factor was the possibility of falling safely into the canal using a hidden ledge.

I could have entered the small 'sleepsie' room from the top, but I unlock the door and put out the fires because it is quicker and easier overall though very close in this run, I barely escape with all my health. I then scoop up the last of the loot and enter the Taproot Cellar. I couldn't have asked this to go better. At the altar the Ent was supposed to continue its patrol and ignore me, but I arrived slightly early and it came to investigate immediately after I had finished the trial of the blood, water and moss.

That is an epic escape, at least in my opinion. I then wonder fairly dreamily to the exit where I don't need to go back through the first area to finish the mission. I was still a bit jittery in the menu as you can see!

The City 3 - A bit of fun here. I head back to the Keepers, a glitch allows me to enter before Artemus opens it properly I pick up the loot for the hell of it. There is then a cutscene whereby confusing prophecies are spoken about the new Dark Age and the Keepers ultimately decide to wait and see what happens. Garrett has other plans I read a couple of books to tell me where to go for the next two missions, then set out across the City for the docks.

Here I buy 'climbing gloves' which are necessary later and the shop is nicely on the way. Now let's investigate that haunted boat over there I didn't have as much trouble exploring this as I'd have thought, and my decision not to pick up holy water while I was here was a good one.

I just weave my way through getting stuck on a ramp at one point, and read the ship's manifest to discover that an item the Keepers are after is in the Captain's mansion. I leave by the ladder why oh why couldn't I enter here? The House of Widow Moira Moira's Mansion - -By far the hardest to plan, there are far less stairs than are useful with numerous routes and dead-ends. There are three ways to enter the main building but only one appropriate exit.

I head on up to the top and through the main doors because it gives less dead-ends overall and allows me to enter the inner area from the top after I clear out the ground floor.

The library is a necessary backtracking, and I just charge through the building. This took a LOT of retries to get right since the guards can often block the corridors and doorways. I just systematically work my way up, and try and fail to blackjack a guard but he doesn't see me anyway.

Once I'm done I go through the portal, but the door before it gets stuck irritatingly. The timing with the guard on the other side of the rotunda is difficult and is the reason I don't get the loot on the stairs now , and he was facing the wrong way than usual. Oh well. After I've cleared up here I need to go back down but damn; no stairs.

It doesn't matter that it takes a while to jump over the balcony because I need to wait for a guard in the lower corridor. I take this chest because I don't have time to get it later. I make my way to the study easily and hit a switch that opens a secret door. I run there but still have to get the loot on the stairs, and I make it through as the bookshelf begins to close, I'm very happy with that timing.

Then I simply go down to get my compendium and finally rob the widow of the secret stash from her husband. I'm such a jerk. Apparently there's a Keeper who went looking for it and never came back. I head down to the docks and into the sewers. Hold you nose, smells like fish and rats down here. Oh how true that is The Sunken Citadel Kurshok Sewers - -These crazy lizard fish things with huge swords will just keep on chasing me so I make sure they don't actually see me here.

I found a method of moving quickly through the room with the pagans, collecting the loot including in a locked chest without getting my limbs sliced off. Then straight to the next area.

I run around and finish my main objective, but there's a crown here that Garrett would really like. So I simply dash around collecting loot, at one point the crazy physics turn me around but little time is lost. In the throne room I get the first locked chest before alerting them because flashbangs don't last long enough, then grab my prize and run back to the first area via a more direct route. I pretty much winged the nursery with all the eggs , and subsequently I get a haircut from one of the Kurshok.

Unbelievably close but still fast. I then leave but not without hearing the giant rats, who sound just like you'd expect giant rats to sound like! The symbol I make on the menu screen is a question mark, I was reacting to the audio slip-up. The City 5 - Back to the Keepers with my latest trove, and a cutscene elaborates on their decision to once again, do nothing! At some point 'the progress of time will cease and the evil will be pointed out', so Garrett takes matters into his own hands and sets out to stop the clocktower to fulfil the prophecy.

If that isn't the poorest excuse to break into somewhere I don't know what is. The entrance is only a short stroll and wall-climb away. Killing Time Stonemarket Clocktower - -Need to be very quick off the mark to prevent the guards attacking me while I get the special loot in the next room. Those swinging mechanisms can slice off health with the merest touch, makes me wish I kept some of my bloopers.

The information about the install size of Thief: Deadly Shadows is currently not available. You should need download it if you have a pc. I have played hundreds of games and this is in top 10! Laws concerning the use of this software vary from country to country. We do not encourage or condone the use of this program if it is in violation of these laws. In Softonic we scan all the files hosted on our platform to assess and avoid any potential harm for your device. Our team performs checks each time a new file is uploaded and periodically reviews files to confirm or update their status.

Version: Full Last Release. The main character Thief: Deadly Shadows will take jewels from the rich and keep them for themselves. He will have to stop the attack of the Dark Age and fight the Guardian, the creature who created the Order.

If he does so, he will stop the Prophecy and restore balance in the universe. The deadly witch Gamall has numerous security. The process takes place from a third-person perspective.



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